Rivet – Open-Source Multiplayer Infrastructure
A downloadable tool
🕹️ Supports Unity, Unreal Engine, Godot, and HTML5.
🎮 Dynamic Servers - dedicated, auto-scaling game servers that you can self-host or managed on the Rivet Cloud
🛡️ Game Guard - DDoS mitigation & managed SSL & support for UDP+TCP+WebSocket, think Cloudflare for game servers.
♟️ Matchmaker - made for web or “io games”.
🌐 CDN - host your assets, webpages, and managed SSL.
💾 KV - store persistent data.
🦸♂️ Identities - authenticate and enable your players to connect across your games.
✨ Open Source – all of this is open-source, cloud & engine agnostic, with a permissive Apache 2.0 license.
Our managed cloud solution is only billed for what you use and includes DDoS mitigation with Rivet Game Guard.
Learn more: https://rivet.gg/
Source-code: https://github.com/rivet-gg/rivet
The attached ZIP may be outdated, please see our GitHub for the latest version.
Status | In development |
Category | Tool |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | NathanFlurry |
Made with | Unreal Engine, Unity, Godot |
Tags | Automation, Multiplayer, servers |
Code license | Apache License 2.0 |
Average session | A few seconds |
Languages | English |
Multiplayer | Server-based networked multiplayer, Ad-hoc networked multiplayer |
Links | Homepage, Community, Twitter/X, Blog, Support |
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